Myspace's Oberfest echoed the comments, psp demos saying "we don't intend to be game developers - what we see see is providing a platform".
Nokia's Greg Sauter wanted to point out the link between mobile devices and social platforms. "Mobile and social are made for each other, and present lots of opportunities for premium applications."
But Young said he feels "Apple has the head start on all this" and added that "Apple is showing the leadership but I look forward to others doing the same" when Sauter implied that Nokia was taking its new rival's game plan very seriously.
Davis defended the idea of games being used as a 'retention tool' pointing out that on Facebook "games is still a fabulous way to connect users and drive the ecosystem forward" and pointing out that "our top three games have 30m users every month".
He also confirmed that Facebook virtual psp demos currency us "a very well requested feature and something we have been looking at for a while" to help further boost the platform - but "we want to get it right" before launching it.
This is your last chance to win Grand Ages: Rome, a Sapphire ATI Radeon Graphics Card (worth £134.99) and Creative Gaming Headset (worth £29.99).
Nintendo DSi: 71,233
Playstation Portable: 65,765
Playstation 3: 25,435
Nintendo Wii: 18,095
Nintendo DS Lite: 8,948
Xbox 360: 5,441
Playstation 2: 5,067
He added, comparing a PS3 production with an iPhone psp demos one: "What's worse - spending thee months building game with two people, or spending 12 months building a game for 12 months with 25 people and seeing it languish on release?"
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